savagesoul

SOLUTION:

I ran into Tiny in game and he reminded me of simple solution:

My hunters never crashed like this, because they were almost always at range blazing away and KILLING STUFF!

The reason my melee teams have been crashing all slaves' clients/windows is because I never performed the macro: /of break, and so my toons were all trying to /of follow my master AND interact with target. BLEW MY PUTER'S MIND and crashed the bulk of my clients.

Hence:

With melee team, hit /of break macro going into melee

and then /of follow to regroup and follow leader.

Minor problem: before every engagement this makes alot of buttons to be mashing. I will overcome this by combining the /of break macro with my InteractWithTarget command. This will also ensure I do not forget to DO the /of break command and crash my clients. PvP multiboxing is not as smooth, atm, as it was before the Blizzard /follow backstab, but it is manageable. I was so angry 2 years ago with Blizzard's /follow ban in battlegrounds that I simply left. I regret now not hanging around and waiting for geniuses like Tiny to figure out how to overcome this obstacle.

Thanks Tiny! Ofollow keeps PvP boxing alive and well!

Ah, hellfire!

Interpol is sure to find me now...

*disappears into the depths of Cleft of Shadows*

crash problem

Tiny, Ron:

What can I do to improve game flow in BGs? I am noticing that after first contact in BGs, all slaves disconnect to the wow load page. I am using Keyclone and Ofollow.

No such problem in the most crowded street of Orgrimmar nor in dungeons nor anywhere else, Only in BGs. I do not notice any lag, just an instant crash of slaves--Master remains alive and kicking (and suddenly lonely). It affects all melee teams, but has never bothered my hunters for some reason...

I remember seeing a video about how to increase connectivity of multiple clients while multiboxing, but cannot find it. HELP!